CS2 Broadcast Suite

Just one system.Your broadcast, your identity.

Build a CS2 broadcast that reflects your style — with full control over every visual element, from overlays to live HUD.

cutroom.local:3000 — Dashboard● CONNECTED
CutROOM live HUD
LIVE
Control panel
Control Panel
Intro overlay
Intro Scene
Features

Everything you need to run a broadcast.
One control system.

Control your entire broadcast stack — data, overlays, scenes — from a single interface.

01

Run your broadcast. In real time.

Take full control of your CS2 broadcast from a single interface. Manage scenes, overlays, HUD, sponsors, and match flow live — with zero friction and full precision.

  • Real-time scene control and switching
  • Manual or automated broadcast sequences
  • Centralized dashboard for overlays and HUD
  • Live match and tournament synchronization
  • Hotkeys and external control (Stream Deck, API)
  • Talent and sponsor management
  • Modular overlay system with OBS integration
How it works

Install. Load. Go live.

From cold start to on-air in minutes. No cloud setup. No plugin chain.

cutroom.local:3000
Connecting environment
GSI connectionactive
OBS browser sourceactive
Overlay systemactive
Theme loadedactive
CONNECTED
LIVE
SYNCED
·GSI CONNECTED·OBS READY
Real-time system

Your broadcast stays in sync.
Always.

Every signal, every scene, every update — perfectly aligned with the game in real time. No plugins. No refresh cycles. No desync.

  • Real-time game data sync (GSI)
  • Integrated radar and HUD system
  • Instant control via hotkeys and Stream Deck
  • One unified system across every scene
Scenes

Every scene you need.
Ready to go live.

From intro to victory, every scene is already designed, connected, and ready to run.

All scenes are connected and controlled from one system.
Now showingMatch Intro
Match Intro
Match Intro

Start your broadcast clean

Introduce teams and match context with a polished, ready-to-air layout.

Team Lineup
Team Lineup

Show lineups instantly

Display team rosters and players with clarity before kickoff.

Talents Desk
Talents Desk

Bring your desk on screen

Show casters and analysts in a clean, broadcast-ready format.

Sponsor Segment
Sponsor Segment

Integrate sponsors naturally

Trigger sponsor moments that feel planned, not forced.

Intermission
Intermission

Keep downtime engaging

Maintain audience attention between rounds with branded segments.

Victory Screen
Victory Screen

End on a high note

Close each game with a premium victory moment that feels earned.

Tournament View
Tournament View

Frame the full event

Series context and event branding that stays coherent all day.

Built for real conditions

Designed for live broadcast environments.

CutROOM is built to run under real production constraints — live matches, no margin for error, and full control from a single system.

Local runtime

Runs fully local

No cloud dependency, no external services. Your entire broadcast runs directly on your machine.

Game sync

Real-time game sync

Game State Integration feeds your HUD and overlays instantly — no delay, no refresh cycle.

Unified control

One unified system

Scenes, HUD, sponsors, and overlays are all controlled from one interface — not multiple tools.

Live reliability

Built for live pressure

Designed to stay stable and predictable during real matches, not just in setup environments.

No plugins.  No cloud.  No patchwork setup.

Pricing

Choose your plan.

All features included. Cancel anytime. No cloud lock-in.

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Solo Control

For independent casters

9.99EUR / month

Run your entire broadcast from one machine

Everything you need to go live cleanly — HUD, overlays, and scene control in a fully local setup.

  • Full broadcast control (HUD + overlays)
  • One-machine setup
  • No cloud dependency
  • Ready in minutes

No account needed. Instant access.

By subscribing you agree to the Terms and Refund Policy.

Production ControlMost used for events

For teams and tournament operations

29.99EUR / month

Run and scale real productions

Built for structured broadcasts, multi-operator setups, and reliable live environments.

  • Multi-operator workflows
  • Shared control across setups
  • Stable for live events
  • Priority support for live setups (≤12h)

No account needed. Instant access.

By subscribing you agree to the Terms and Refund Policy.

Compare

Same core system. More control when you scale.

No hidden features. No locked essentials. Just the differences that matter.

Caster

€9.99

/ month

Caster+

€29.99

/ month

Active seats
1 PC
3 PCs
Overlay scenes
Included
Included
CS2 HUD
Included
Included
OBS browser source
Included
Included
Stream Deck
Beta
Import / Export
Included
Support
Standard
Priority
Future updates
Included
Included

Highlighted rows show where Caster+ goes further

Start with what you need.

Scale when you're ready.

Support

No surprises. No setup friction.

Clear answers for real broadcast conditions — local setup, live control, no external dependencies.

Yes. Everything runs locally on your machine — no cloud dependency, no external services.

See all questions →
Built for live conditions

No friction. Just control.

  • Fully local runtime

    No cloud dependency — your broadcast runs entirely on your machine.

  • Real-time game data

    GSI feeds HUD and overlays instantly with no delay or refresh cycle.

  • One unified system

    HUD, overlays, and scenes — all controlled from a single interface.

Ready

Start your broadcast setup today.

Go live in minutes with full control — no plugins, no cloud.

Get started →